STAC in Blender

Have you ever wondered how to use Spatiotemporal Asset Catalog (STAC) assets in Blender? Me too, and here's how I used Python in Blender to make an animation like this:

STAC in Blender

You can find my Python code here. If you have a plane object in your scene, "Plane", the script should do quite a few things:

That's it! It's a lot to digest, but have a look at the code and see if you can make sense of it. Let me know on Twitter how it goes!

PS: you can also swap out the "Plane" for other objects, like a cube below:

STAC in Blender